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| Bet-The-Play!
is a real-time dynamic sports betting
game, patented and developed by AMT
Global Inc., as one of LIMES applications.
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| In fact, it combines
the exciting features of prediction
and betting inherent in live sports
games. A mobile subscriber joins our
event at the start of sports games,
e.g., soccer game, which is possible
broadcast on public air or cable TV. |
Now,
his or her mobile phone is now
turned into a TV remote control
unit (or equivalently, interactive
game device)!
There are three different types
of betting processes: score-betting,
player-betting, and one-minute-betting.
Before the game starts, the subscribers
are participating in score- and
player-betting. The objective
of score-betting is to predict
the final score of the game while
that of player-betting is to predict
the player who will be scoring
in the current game. |
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Mobile
network-based real-time
trivia game |
System
and Services for Live Interactive
Mobile Entertainment |
Real-time
Dynamic Sports Betting Game:
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Bet-the-Play along with
public broadcast TV (Soccer) |
Real-time
Dynamic Sports Betting Game:
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Bet-the-Play along with
public broadcast TV (Baseball) |
Cyber
money for betting games
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Synchronization
techniques for real-time
interactive network game |
Large
scale scale real-time data
processing technology |
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